WARBOSS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Warboss |
65 |
5 |
4 |
5 |
4 |
3 |
4 |
4 |
9 |
6+ |
Options: A Warboss may be given any equipment allowed by the Ork
armoury.
Bodyguard: The Warboss may be accompanied by a bodyguard as detailed below. If
the Warboss has a bodyguard then he and the bodyguard are treated as a single unit during
the battle. Note that the bodyguard does not count as a separate HQ choice (it does not
use up one of the HQ slots).
Wartruk: If the Warboss and his bodyguard number 10 models or less they may be
mounted in a Wartruk at an additional cost of +35 pts.
SPECIAL RULES Independent Character: Unless accompanied by his bodyguard (see below)
the Warboss is an independent character and follows all of the rules for characters in the
Warhammer 40,000 rulebook. |
WARBOSS'S BODYGUARD
NOBZ |
|
Points/model |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Nobz |
25 |
4 |
3 |
4 |
4 |
2 |
4 |
3 |
7 |
5+ |
Number: The Warboss may be accompanied by 5 to 10 Nobz.
Options: The Nobz may be given any equipment allowed by the Ork armoury.
MEKBOYZ |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Mekboy |
13 |
3 |
3 |
3 |
4 |
1 |
3 |
2 |
7 |
5+ |
Number: The Warboss may be accompanied by up to 2 Mekboyz.
Options: The Mekboyz may be given any equipment allowed by the Ork armoury.
BAD
DOKS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Bad Dok |
13 |
3 |
3 |
3 |
4 |
1 |
3 |
2 |
7 |
5+ |
Number: The Warboss may be accompanied by up to 2 Bad Doks.
Options: The Bad Doks may be given any equipment allowed by the Ork armoury.
TRANSPORT:
WARTRUK |
|
Points |
Front Armour |
Side Armour |
Rear Armour |
BS |
Wartruk |
35 |
10 |
10 |
10 |
3 |
Type: Fast, open topped
Crew: Orks.
Weapons: The wartruk is armed with either a big shoota at +8 points or a rokkit
launcha at +5 points. |
BIG MEK |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Big Mek |
30 |
4 |
3 |
4 |
4 |
2 |
3 |
3 |
7 |
5+ |
Options: A Big Mek may be given any equipment allowed by the Ork
armoury, including equipment that can normally only be chosen by Nobz and the Warboss.
Bodyguard: The Big Mek may be accompanied by a bodyguard as detailed below. If
the Big Mek has a bodyguard then he and the bodyguard are treated as a single unit during
the battle. Note that the bodyguard does not count as a separate HQ choice (it does not
use up one of the HQ 'slots').
Wartruk: The Big Mek and his bodyguard may be mounted in a Wartruk at an
additional cost of +30 pts.
SPECIAL RULES Independent
Character: Unless accompanied by his bodyguard (see below) the Big Mek is an
independent character and follows all of the rules for characters in the Warhammer 40,000
rulebook. |
BIG MEK'S BODYGUARD
MEKBOYZ |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Mekboy |
13 |
4 |
3 |
3 |
4 |
1 |
3 |
2 |
7 |
5+ |
Number: The Big Mek may be accompanied by up to 5 Mekboyz.
Options: The Mekboyz may be given any equipment allowed by the Ork armoury. |
PAINBOSS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Painboss |
30 |
4 |
3 |
4 |
4 |
2 |
3 |
3 |
7 |
5+ |
Options: A Painboss may be given any equipment allowed by the Ork
armoury.
Bodyguard: The Painboss may be accompanied by a bodyguard as detailed below. If
the Painboss has a bodyguard then he and the bodyguard are treated as a single unit during
the battle. Note that the bodyguard does not count as a separate HQ choice (it does not
use up one of the HQ 'slots').
Wartruk: The Painboss and his bodyguard may be mounted in a Wartruk at an
additional cost of +30 pts.
SPECIAL RULES Independent
Character: Unless accompanied by his bodyguard (see below) the Painboss is an
independent character and follows all of the rules for characters in the Warhammer 40,000
rulebook. |
PAIN BOSS'S BODYGUARD
CYBORKS |
|
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Mekboy |
14 |
4 |
2 |
4 |
5 |
1 |
3 |
2 |
7 |
5+ |
Number: The Painboss may be accompanied by up to 10 Cyborks.
Weapons: The Cyborks are armed with sluggas and choppas.
SPECIAL RULES
The Cybork's saving throw is invulnerable. |
|