[Being a study on the methods and culture of the ancient Necrontyr race]Necron AttackNecron ScenariosWhen fighting against necrons, use the following Force Organisation charts and Mission Generator. These represent surprise attacks by Necrons, enemy forces stumbling on a Necron stasis chamber or the Necron's enemies making a concentrated effort to capture or destroy a Necron base. Necron ForceNote that the Necrons do not have any Heavy Support units at the moment, but they may be added at a later date. Compulsory - 1 HQ, 2 Troops Enemy ForceAs you can see below, the Necrons' foes do not have access to many specialised units - the Necrons are often found on very isolated worlds by small scouting forces and there have been no reports of them engaging in large scale battles with a numerous foe. Compulsory - 1 Troops Terrain Set up the terrain in any mutually agreeable manner, taking into account any special features due to the mission being fought Selecting a Mission
Using your Necrons in unarranged gamesYou may just turn up at a club or shop with your Necron army and find your opponent's army does not fit in with the Force Organisation. In this case, these excess units are held in Reserve, following the normal rules and they will arrive in the owning player's deployment zone. If the mission generated already allows for Reserves, these units will suffer a -1 modifier when rolling to see if they arrive. |